37 lines
1.0 KiB
CMake
37 lines
1.0 KiB
CMake
# Disable raylib examples/games and include FetchContent
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
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include(FetchContent)
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# Declare and make raylib available
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FetchContent_Declare(
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raylib
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GIT_REPOSITORY "https://github.com/raysan5/raylib.git"
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GIT_TAG "master"
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GIT_PROGRESS TRUE
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)
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# 2. Descargar Pugixml (Lector de XML/SVG)
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FetchContent_Declare(
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pugixml
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GIT_REPOSITORY "https://github.com/zeux/pugixml.git"
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GIT_TAG "v1.14" # Versión estable
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GIT_PROGRESS TRUE
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)
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# 1. Save the local PLATFORM variable
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set(ORIGINAL_PLATFORM "${PLATFORM}")
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# 2. Override the local variable to "Desktop" (This shadows the cache and hides "linux" from raylib)
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set(PLATFORM "Desktop")
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# 3. Configure raylib
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FetchContent_MakeAvailable(raylib pugixml)
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# 4. Restore your project's local PLATFORM variable back to "linux"
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set(PLATFORM "${ORIGINAL_PLATFORM}")
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add_exe_module(pacman OUTPUT_NAME "Pacman")
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target_link_libraries(pacman PRIVATE raylib pugixml)
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