Movimiento de "Cuadrado" veloz en mapa blanco

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Clinv committed 2026-09-26 14:45:07 -03:00
commit b695b60153
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# Disable raylib examples/games and include FetchContent
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
include(FetchContent)
# Declare and make raylib available
FetchContent_Declare(
raylib
GIT_REPOSITORY "https://github.com/raysan5/raylib.git"
GIT_TAG "master"
GIT_PROGRESS TRUE
)
# 2. Descargar Pugixml (Lector de XML/SVG)
FetchContent_Declare(
pugixml
GIT_REPOSITORY "https://github.com/zeux/pugixml.git"
GIT_TAG "v1.14" # Versión estable
GIT_PROGRESS TRUE
)
# 1. Save the local PLATFORM variable
set(ORIGINAL_PLATFORM "${PLATFORM}")
# 2. Override the local variable to "Desktop" (This shadows the cache and hides "linux" from raylib)
set(PLATFORM "Desktop")
# 3. Configure raylib
FetchContent_MakeAvailable(raylib pugixml)
# 4. Restore your project's local PLATFORM variable back to "linux"
set(PLATFORM "${ORIGINAL_PLATFORM}")
add_exe_module(pacman OUTPUT_NAME "Pacman")
target_link_libraries(pacman PRIVATE raylib pugixml)
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#include "raylib.h"
int main()
{
InitWindow(800, 600, "Attacks for Bombs 1");
int x = 375;
int y = 275;
int tamaño = 50;
int velocidad = 5;
while (!WindowShouldClose())
{
if (IsKeyDown(KEY_W))
{
y -= velocidad;
}
if (IsKeyDown(KEY_S))
{
y += velocidad;
}
if (IsKeyDown(KEY_A))
{
x -= velocidad;
}
if (IsKeyDown(KEY_D))
{
x += velocidad;
}
BeginDrawing();
ClearBackground(WHITE);
DrawRectangle(x, y, tamaño, tamaño, RED);
EndDrawing();
}
CloseWindow();
return 0;
}