99 lines
9.7 KiB
C++
99 lines
9.7 KiB
C++
// Minimal stand-in for Dear ImGui 1.91 docking (declarations only)
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#pragma once
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#include <stddef.h>
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#define IMGUI_VERSION_NUM 19100
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#ifndef STUB_NO_DOCK
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#define IMGUI_HAS_DOCK 1
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#endif
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#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR))))
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#define IM_COL32(R, G, B, A) (((unsigned)(A) << 24) | ((unsigned)(B) << 16) | ((unsigned)(G) << 8) | ((unsigned)(R)))
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typedef unsigned int ImGuiID; typedef unsigned int ImU32;
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typedef int ImGuiCol, ImGuiCond, ImGuiDir, ImGuiKey, ImGuiMouseButton, ImGuiStyleVar, ImGuiButtonFlags, ImGuiColorEditFlags, ImGuiConfigFlags,
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ImGuiInputTextFlags, ImGuiSelectableFlags, ImGuiTreeNodeFlags, ImGuiWindowFlags, ImGuiChildFlags, ImGuiDockNodeFlags, ImGuiComboFlags,
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ImGuiHoveredFlags, ImGuiSliderFlags, ImGuiPopupFlags, ImGuiTabBarFlags, ImGuiTabItemFlags;
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struct ImGuiInputTextCallbackData; typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData *data);
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struct ImVec2 { float x, y; constexpr ImVec2() : x(0), y(0) {} constexpr ImVec2(float _x, float _y) : x(_x), y(_y) {} };
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struct ImVec4 { float x, y, z, w; constexpr ImVec4() : x(0), y(0), z(0), w(0) {} constexpr ImVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) {} };
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enum { ImGuiCol_Text, ImGuiCol_TextDisabled, ImGuiCol_WindowBg, ImGuiCol_ChildBg, ImGuiCol_PopupBg, ImGuiCol_Border, ImGuiCol_BorderShadow,
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ImGuiCol_FrameBg, ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed,
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ImGuiCol_MenuBarBg, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab, ImGuiCol_CheckMark, ImGuiCol_SliderGrab, ImGuiCol_SliderGrabActive,
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ImGuiCol_Button, ImGuiCol_ButtonHovered, ImGuiCol_ButtonActive, ImGuiCol_Header, ImGuiCol_HeaderHovered, ImGuiCol_HeaderActive,
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ImGuiCol_Separator, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripHovered, ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabSelected,
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ImGuiCol_DockingPreview, ImGuiCol_COUNT };
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enum { ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding, ImGuiStyleVar_WindowBorderSize };
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enum { ImGuiWindowFlags_None = 0, ImGuiWindowFlags_NoTitleBar = 1, ImGuiWindowFlags_NoResize = 2, ImGuiWindowFlags_NoMove = 4, ImGuiWindowFlags_NoScrollbar = 8,
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ImGuiWindowFlags_NoScrollWithMouse = 16, ImGuiWindowFlags_NoCollapse = 32, ImGuiWindowFlags_AlwaysAutoResize = 64, ImGuiWindowFlags_MenuBar = 1 << 10,
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ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, ImGuiWindowFlags_NoNavFocus = 1 << 19, ImGuiWindowFlags_NoDocking = 1 << 21 };
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enum { ImGuiCond_Appearing = 8, ImGuiCond_FirstUseEver = 4 };
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enum { ImGuiDir_Left = 0, ImGuiDir_Right = 1, ImGuiDir_Up = 2, ImGuiDir_Down = 3 };
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enum { ImGuiDockNodeFlags_None = 0 };
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enum { ImGuiConfigFlags_DockingEnable = 1 << 7 };
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enum { ImGuiMouseButton_Left = 0, ImGuiMouseButton_Right = 1, ImGuiMouseButton_Middle = 2 };
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enum { ImGuiButtonFlags_MouseButtonLeft = 1, ImGuiButtonFlags_MouseButtonRight = 2, ImGuiButtonFlags_MouseButtonMiddle = 4 };
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enum { ImGuiColorEditFlags_NoInputs = 1, ImGuiColorEditFlags_NoTooltip = 2, ImGuiColorEditFlags_NoPicker = 4, ImGuiColorEditFlags_PickerHueWheel = 8 };
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enum { ImGuiInputTextFlags_EnterReturnsTrue = 32 };
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enum { ImGuiSelectableFlags_AllowDoubleClick = 4 };
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enum { ImGuiTreeNodeFlags_DefaultOpen = 32 };
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enum { ImGuiKey_None = 0, ImGuiKey_Tab = 512, ImGuiKey_Delete, ImGuiKey_Enter, ImGuiKey_Escape, ImGuiKey_LeftBracket, ImGuiKey_RightBracket,
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ImGuiKey_1, ImGuiKey_2, ImGuiKey_3, ImGuiKey_4, ImGuiKey_A, ImGuiKey_D, ImGuiKey_E, ImGuiKey_F, ImGuiKey_G, ImGuiKey_H, ImGuiKey_N, ImGuiKey_O,
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ImGuiKey_Q, ImGuiKey_S, ImGuiKey_T, ImGuiKey_W, ImGuiKey_Y, ImGuiKey_Z, ImGuiKey_F1, ImGuiKey_F9 };
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struct ImGuiIO {
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ImGuiConfigFlags ConfigFlags; const char *IniFilename; bool ConfigWindowsMoveFromTitleBarOnly; float DeltaTime;
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ImVec2 MousePos, MouseDelta; float MouseWheel; bool MouseDown[5]; bool KeyCtrl, KeyShift, KeyAlt, KeySuper; bool WantTextInput;
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};
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struct ImGuiStyle {
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float WindowRounding, ChildRounding, FrameRounding, PopupRounding, ScrollbarRounding, GrabRounding, TabRounding, WindowBorderSize, FrameBorderSize, ScrollbarSize;
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ImVec2 WindowPadding, FramePadding, ItemSpacing; ImVec4 Colors[ImGuiCol_COUNT];
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};
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struct ImGuiViewport { ImVec2 WorkPos, WorkSize; };
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struct ImDrawList { void AddText(const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end = nullptr); };
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struct ImGuiTextFilter { bool Draw(const char *label = "Filter (inc,-exc)", float width = 0.0f); bool PassFilter(const char *text, const char *text_end = nullptr) const; bool IsActive() const; };
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struct ImGuiListClipper { int DisplayStart, DisplayEnd; void Begin(int items_count, float items_height = -1.0f); bool Step(); };
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namespace ImGui {
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ImGuiIO &GetIO(); ImGuiStyle &GetStyle(); ImGuiViewport *GetMainViewport();
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bool Begin(const char *name, bool *p_open = nullptr, ImGuiWindowFlags flags = 0); void End();
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bool BeginChild(const char *str_id, const ImVec2 &size = ImVec2(0, 0), ImGuiChildFlags child_flags = 0, ImGuiWindowFlags window_flags = 0); void EndChild();
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void SetNextWindowPos(const ImVec2 &pos, ImGuiCond cond = 0, const ImVec2 &pivot = ImVec2(0, 0));
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void SetNextWindowSize(const ImVec2 &size, ImGuiCond cond = 0);
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ImVec2 GetContentRegionAvail(); ImDrawList *GetWindowDrawList(); float GetWindowWidth();
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float GetScrollY(); float GetScrollMaxY(); void SetScrollHereY(float center_y_ratio = 0.5f);
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void PushStyleColor(ImGuiCol idx, ImU32 col); void PushStyleColor(ImGuiCol idx, const ImVec4 &col); void PopStyleColor(int count = 1);
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void PushStyleVar(ImGuiStyleVar idx, float val); void PushStyleVar(ImGuiStyleVar idx, const ImVec2 &val); void PopStyleVar(int count = 1);
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const ImVec4 &GetStyleColorVec4(ImGuiCol idx);
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void SetNextItemWidth(float item_width);
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void Separator(); void SameLine(float offset_from_start_x = 0.0f, float spacing = -1.0f); void Spacing(); void BeginGroup(); void EndGroup();
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void SetCursorPos(const ImVec2 &local_pos); void SetCursorScreenPos(const ImVec2 &pos); float GetFrameHeightWithSpacing();
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void Text(const char *fmt, ...); void TextColored(const ImVec4 &col, const char *fmt, ...); void TextDisabled(const char *fmt, ...);
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void TextWrapped(const char *fmt, ...); void TextUnformatted(const char *text, const char *text_end = nullptr); void BulletText(const char *fmt, ...);
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void SeparatorText(const char *label);
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bool Button(const char *label, const ImVec2 &size = ImVec2(0, 0)); bool SmallButton(const char *label);
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bool InvisibleButton(const char *str_id, const ImVec2 &size, ImGuiButtonFlags flags = 0);
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bool Checkbox(const char *label, bool *v);
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bool Combo(const char *label, int *current_item, const char *const items[], int items_count, int popup_max_height_in_items = -1);
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bool Combo(const char *label, int *current_item, const char *items_separated_by_zeros, int popup_max_height_in_items = -1);
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bool DragFloat(const char *label, float *v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char *format = "%.3f", ImGuiSliderFlags flags = 0);
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bool DragFloat2(const char *label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char *format = "%.3f", ImGuiSliderFlags flags = 0);
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bool DragFloat3(const char *label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char *format = "%.3f", ImGuiSliderFlags flags = 0);
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bool DragInt(const char *label, int *v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char *format = "%d", ImGuiSliderFlags flags = 0);
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bool SliderInt(const char *label, int *v, int v_min, int v_max, const char *format = "%d", ImGuiSliderFlags flags = 0);
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bool InputInt(const char *label, int *v, int step = 1, int step_fast = 100, ImGuiInputTextFlags flags = 0);
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bool ColorEdit3(const char *label, float col[3], ImGuiColorEditFlags flags = 0);
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bool ColorButton(const char *desc_id, const ImVec4 &col, ImGuiColorEditFlags flags = 0, const ImVec2 &size = ImVec2(0, 0));
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bool BeginCombo(const char *label, const char *preview_value, ImGuiComboFlags flags = 0); void EndCombo();
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bool Selectable(const char *label, bool selected = false, ImGuiSelectableFlags flags = 0, const ImVec2 &size = ImVec2(0, 0));
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bool CollapsingHeader(const char *label, ImGuiTreeNodeFlags flags = 0); bool TreeNode(const char *label); void TreePop();
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bool BeginMenuBar(); void EndMenuBar(); bool BeginMenu(const char *label, bool enabled = true); void EndMenu();
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bool MenuItem(const char *label, const char *shortcut = nullptr, bool selected = false, bool enabled = true);
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bool MenuItem(const char *label, const char *shortcut, bool *p_selected, bool enabled = true);
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void SetTooltip(const char *fmt, ...);
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bool BeginPopupModal(const char *name, bool *p_open = nullptr, ImGuiWindowFlags flags = 0); void EndPopup(); void OpenPopup(const char *str_id, ImGuiPopupFlags popup_flags = 0);
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void CloseCurrentPopup(); bool BeginPopupContextItem(const char *str_id = nullptr, ImGuiPopupFlags popup_flags = 1);
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bool BeginTabBar(const char *str_id, ImGuiTabBarFlags flags = 0); void EndTabBar(); bool BeginTabItem(const char *label, bool *p_open = nullptr, ImGuiTabItemFlags flags = 0); void EndTabItem();
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void PushID(const char *str_id); void PushID(const char *str_id_begin, const char *str_id_end); void PushID(const void *ptr_id); void PushID(int int_id); void PopID(); ImGuiID GetID(const char *str_id);
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bool IsItemHovered(ImGuiHoveredFlags flags = 0); bool IsItemActive(); bool IsAnyItemActive(); ImVec2 GetItemRectMin();
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bool IsKeyDown(ImGuiKey key); bool IsKeyPressed(ImGuiKey key, bool repeat = true);
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bool IsMouseDown(ImGuiMouseButton button); bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); bool IsMouseReleased(ImGuiMouseButton button); bool IsMouseDoubleClicked(ImGuiMouseButton button);
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void ShowDemoWindow(bool *p_open = nullptr);
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ImGuiID DockSpace(ImGuiID dockspace_id, const ImVec2 &size = ImVec2(0, 0), ImGuiDockNodeFlags flags = 0, const void *window_class = nullptr);
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}
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