#pragma once #include "raylib.h" #include "imgui.h" void rlImGuiSetup(bool darkTheme); void rlImGuiBegin(void); void rlImGuiEnd(void); void rlImGuiShutdown(void); void rlImGuiImageRenderTexture(const RenderTexture *image); bool rlImGuiImageButtonSize(const char *name, const Texture *image, ImVec2 size);