Preparando la interfaz
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#pragma once
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#include <raylib.h>
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namespace tahgibu {
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// Reparto de la ventana en zonas. Función pura del tamaño de la ventana.
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struct Layout {
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Rectangle menuBar{};
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Rectangle toolBar{};
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Rectangle canvas{};
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Rectangle properties{};
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Rectangle timeline{};
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static Layout compute(int windowWidth, int windowHeight);
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};
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} // namespace tahgibu
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