Preparando la interfaz
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#pragma once
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// Constantes globales de Tahgibu. Sin dependencias (ni raylib).
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// CMake define TAHGIBU_VERSION a partir de project(VERSION ...).
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#ifndef TAHGIBU_VERSION
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#define TAHGIBU_VERSION "2.0.0"
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#endif
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namespace tahgibu {
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inline constexpr const char* kAppName = "Tahgibu";
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inline constexpr const char* kAppVersion = TAHGIBU_VERSION;
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// Límite duro: ni el proyecto ni ningún frame individual pueden superarlo.
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inline constexpr float kMaxFps = 60.0f;
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// Mínimo permitido. 0.1 FPS = un frame visible hasta 10 s, para poder hacer
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// pausas largas sin duplicar frames.
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inline constexpr float kMinFps = 0.1f;
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// FPS base de un proyecto nuevo.
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inline constexpr float kDefaultFps = 24.0f;
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} // namespace tahgibu
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#include "core/Frame.hpp"
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#include <algorithm>
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#include <cmath>
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namespace tahgibu {
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float Frame::clampFps(float fps) noexcept {
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if (!std::isfinite(fps)) {
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return kDefaultFps;
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}
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return std::clamp(fps, kMinFps, kMaxFps);
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}
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void Frame::setFpsOverride(float fps) noexcept {
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fpsOverride_ = clampFps(fps);
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}
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float Frame::effectiveFps(float baseFps) const noexcept {
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return fpsOverride_ ? *fpsOverride_ : clampFps(baseFps);
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}
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double Frame::durationSeconds(float baseFps) const noexcept {
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// effectiveFps() >= kMinFps, así que nunca se divide por cero.
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return 1.0 / static_cast<double>(effectiveFps(baseFps));
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}
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} // namespace tahgibu
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#pragma once
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#include <optional>
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#include "core/Constants.hpp"
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namespace tahgibu {
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// Un frame de la animación. Solo guarda cuánto dura: usa los FPS base del
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// proyecto, salvo que tenga FPS propios (override).
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class Frame {
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public:
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// Fuerza el valor al rango [kMinFps, kMaxFps]. Valores no finitos (NaN, inf)
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// devuelven kDefaultFps.
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static float clampFps(float fps) noexcept;
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bool hasFpsOverride() const noexcept { return fpsOverride_.has_value(); }
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void setFpsOverride(float fps) noexcept; // aplica clampFps
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void clearFpsOverride() noexcept { fpsOverride_.reset(); }
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float effectiveFps(float baseFps) const noexcept;
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double durationSeconds(float baseFps) const noexcept;
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private:
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std::optional<float> fpsOverride_;
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};
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} // namespace tahgibu
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#include "core/Project.hpp"
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namespace tahgibu {
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Project::Project() : name_("Sin título") {
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frames_.emplace_back();
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}
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void Project::setBaseFps(float fps) noexcept {
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baseFps_ = Frame::clampFps(fps);
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}
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std::size_t Project::addFrame() {
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frames_.emplace_back();
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return frames_.size() - 1;
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}
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double Project::frameDurationSeconds(std::size_t index) const {
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return frames_.at(index).durationSeconds(baseFps_);
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}
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double Project::totalDurationSeconds() const {
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double total = 0.0;
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for (const Frame& frame : frames_) {
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total += frame.durationSeconds(baseFps_);
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}
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return total;
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}
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} // namespace tahgibu
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#pragma once
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#include <cstddef>
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#include <string>
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#include <vector>
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#include "core/Frame.hpp"
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namespace tahgibu {
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// Modelo de datos del proyecto. No conoce raylib ni la interfaz.
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class Project {
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public:
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Project(); // 1280x720, FPS base kDefaultFps, un frame inicial
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const std::string& name() const noexcept { return name_; }
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int width() const noexcept { return width_; }
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int height() const noexcept { return height_; }
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float baseFps() const noexcept { return baseFps_; }
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void setBaseFps(float fps) noexcept; // aplica Frame::clampFps
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std::size_t frameCount() const noexcept { return frames_.size(); }
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const Frame& frame(std::size_t index) const { return frames_.at(index); }
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Frame& frame(std::size_t index) { return frames_.at(index); }
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std::size_t addFrame(); // devuelve el índice del frame nuevo
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double frameDurationSeconds(std::size_t index) const;
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double totalDurationSeconds() const;
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private:
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std::string name_;
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int width_ = 1280;
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int height_ = 720;
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float baseFps_ = kDefaultFps;
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std::vector<Frame> frames_;
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};
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} // namespace tahgibu
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#pragma once
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#include <cstddef>
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#include "editor/Tool.hpp"
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namespace tahgibu {
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// Estado del editor que NO forma parte del proyecto guardado.
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struct EditorState {
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Tool activeTool = Tool::Select;
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std::size_t currentFrame = 0;
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};
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} // namespace tahgibu
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#pragma once
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#include <cstddef>
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namespace tahgibu {
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enum class Tool {
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Select,
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Move,
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Scale,
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Rotate,
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Transform,
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Vertices,
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Draw,
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Eraser,
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Sprite,
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ColorPicker,
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Zoom,
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Pan,
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};
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struct ToolInfo {
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Tool id;
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const char* label;
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};
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// Registro de herramientas. La barra superior se genera a partir de esta
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// tabla: agregar una herramienta nueva = agregar un valor al enum y una línea aquí.
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inline constexpr ToolInfo kToolInfos[] = {
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{Tool::Select, "Seleccionar"},
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{Tool::Move, "Mover"},
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{Tool::Scale, "Escalar"},
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{Tool::Rotate, "Rotar"},
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{Tool::Transform, "Transformar"},
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{Tool::Vertices, "Vértices"},
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{Tool::Draw, "Dibujar"},
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{Tool::Eraser, "Borrador"},
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{Tool::Sprite, "Sprite"},
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{Tool::ColorPicker, "Color"},
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{Tool::Zoom, "Zoom"},
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{Tool::Pan, "Mano"},
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};
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inline constexpr std::size_t kToolCount = sizeof(kToolInfos) / sizeof(kToolInfos[0]);
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inline const char* toolLabel(Tool tool) noexcept {
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for (const ToolInfo& info : kToolInfos) {
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if (info.id == tool) {
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return info.label;
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}
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}
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return "?";
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}
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} // namespace tahgibu
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#include <cstdio>
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#include <exception>
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#include "ui/Application.hpp"
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int main() {
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try {
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tahgibu::Application app;
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return app.run();
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} catch (const std::exception& error) {
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std::fprintf(stderr, "Error fatal: %s\n", error.what());
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return 1;
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}
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}
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#include "ui/Application.hpp"
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#include <raylib.h>
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <cstdio>
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#include <string>
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#include "core/Constants.hpp"
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#include "editor/Tool.hpp"
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#include "ui/Theme.hpp"
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namespace tahgibu {
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namespace {
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constexpr int kInitialWidth = 1280;
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constexpr int kInitialHeight = 800;
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constexpr int kMinWidth = 1000;
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constexpr int kMinHeight = 640;
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constexpr int kUiTargetFps = 60; // FPS de la interfaz; no tiene relación con los FPS de la animación
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constexpr int kFontSize = 16;
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constexpr int kSmallFontSize = 14;
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constexpr int kButtonPadding = 10;
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constexpr float kButtonGap = 4.0f;
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constexpr float kPanelHeaderHeight = 24.0f;
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constexpr std::array<const char*, 7> kMenus = {
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"Archivo", "Editar", "Animación", "Sprite", "Audio", "Ver", "Lua"};
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int px(float value) {
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return static_cast<int>(value);
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}
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void drawTextVCentered(const char* text, float x, const Rectangle& area, int size, Color color) {
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DrawText(text, px(x), px(area.y + (area.height - static_cast<float>(size)) / 2.0f), size, color);
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}
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void drawPanelHeader(const Rectangle& panel, const char* title) {
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DrawRectangle(px(panel.x), px(panel.y), px(panel.width), px(kPanelHeaderHeight), theme::kPanelHeader);
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DrawText(title, px(panel.x + 12.0f), px(panel.y + 4.0f), kFontSize, theme::kText);
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}
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std::array<Rectangle, kToolCount> computeToolButtons(const Rectangle& bar) {
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std::array<Rectangle, kToolCount> rects{};
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float x = bar.x + 8.0f;
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for (std::size_t i = 0; i < kToolCount; ++i) {
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const float w = static_cast<float>(MeasureText(kToolInfos[i].label, kFontSize) + 2 * kButtonPadding);
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rects[i] = {x, bar.y + 6.0f, w, bar.height - 12.0f};
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x += w + kButtonGap;
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}
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return rects;
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}
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std::array<Rectangle, kMenus.size()> computeMenuRects(const Rectangle& bar) {
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std::array<Rectangle, kMenus.size()> rects{};
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float x = bar.x + 6.0f;
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for (std::size_t i = 0; i < kMenus.size(); ++i) {
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const float w = static_cast<float>(MeasureText(kMenus[i], kFontSize) + 2 * kButtonPadding);
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rects[i] = {x, bar.y + 2.0f, w, bar.height - 4.0f};
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x += w + 2.0f;
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}
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return rects;
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}
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} // namespace
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Application::Application() {
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SetConfigFlags(FLAG_WINDOW_RESIZABLE);
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const std::string title = std::string(kAppName) + " " + kAppVersion;
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InitWindow(kInitialWidth, kInitialHeight, title.c_str());
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if (!IsWindowReady()) {
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return;
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}
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SetWindowMinSize(kMinWidth, kMinHeight);
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SetExitKey(KEY_NULL); // Esc no debe cerrar el editor
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SetTargetFPS(kUiTargetFps);
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layout_ = Layout::compute(GetScreenWidth(), GetScreenHeight());
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}
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Application::~Application() {
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if (IsWindowReady()) {
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CloseWindow();
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}
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}
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int Application::run() {
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if (!IsWindowReady()) {
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std::fprintf(stderr, "No se pudo crear la ventana (¿hay entorno gráfico y OpenGL disponible?).\n");
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return 1;
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}
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while (!WindowShouldClose()) {
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update();
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draw();
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}
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return 0;
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}
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void Application::update() {
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layout_ = Layout::compute(GetScreenWidth(), GetScreenHeight());
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) {
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const Vector2 mouse = GetMousePosition();
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const auto rects = computeToolButtons(layout_.toolBar);
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for (std::size_t i = 0; i < kToolCount; ++i) {
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if (CheckCollisionPointRec(mouse, rects[i])) {
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state_.activeTool = kToolInfos[i].id;
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break;
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}
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}
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}
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}
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void Application::draw() const {
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BeginDrawing();
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ClearBackground(theme::kWindowBg);
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drawCanvas();
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drawProperties();
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drawTimeline();
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drawToolBar();
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drawMenuBar();
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EndDrawing();
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}
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void Application::drawMenuBar() const {
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const Rectangle& bar = layout_.menuBar;
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DrawRectangleRec(bar, theme::kPanelHeader);
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const Vector2 mouse = GetMousePosition();
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const auto rects = computeMenuRects(bar);
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for (std::size_t i = 0; i < kMenus.size(); ++i) {
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if (CheckCollisionPointRec(mouse, rects[i])) {
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DrawRectangleRec(rects[i], theme::kHover);
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}
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drawTextVCentered(kMenus[i], rects[i].x + static_cast<float>(kButtonPadding), rects[i], kFontSize,
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theme::kText);
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}
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}
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void Application::drawToolBar() const {
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const Rectangle& bar = layout_.toolBar;
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DrawRectangleRec(bar, theme::kPanelBg);
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DrawRectangle(px(bar.x), px(bar.y + bar.height - 1.0f), px(bar.width), 1, theme::kBorder);
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const Vector2 mouse = GetMousePosition();
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const auto rects = computeToolButtons(bar);
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for (std::size_t i = 0; i < kToolCount; ++i) {
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const bool active = state_.activeTool == kToolInfos[i].id;
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const bool hover = CheckCollisionPointRec(mouse, rects[i]);
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const Color background = active ? theme::kAccent : (hover ? theme::kHover : theme::kPanelHeader);
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DrawRectangleRec(rects[i], background);
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drawTextVCentered(kToolInfos[i].label, rects[i].x + static_cast<float>(kButtonPadding), rects[i],
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kFontSize, active ? theme::kWindowBg : theme::kText);
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}
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}
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void Application::drawCanvas() const {
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const Rectangle& area = layout_.canvas;
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DrawRectangleRec(area, theme::kCanvasBg);
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// Escenario del tamaño del proyecto, ajustado al área disponible.
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constexpr float kMargin = 32.0f;
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const float projectW = static_cast<float>(project_.width());
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const float projectH = static_cast<float>(project_.height());
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const float availableW = std::max(1.0f, area.width - 2.0f * kMargin);
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const float availableH = std::max(1.0f, area.height - 2.0f * kMargin);
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const float scale = std::min(availableW / projectW, availableH / projectH);
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const float w = projectW * scale;
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const float h = projectH * scale;
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const Rectangle stage{area.x + (area.width - w) / 2.0f, area.y + (area.height - h) / 2.0f, w, h};
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DrawRectangleRec(stage, theme::kStage);
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DrawRectangleLinesEx(stage, 1.0f, theme::kBorder);
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char caption[96];
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std::snprintf(caption, sizeof caption, "Escenario %d x %d", project_.width(), project_.height());
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DrawText(caption, px(area.x + 10.0f), px(area.y + 8.0f), kSmallFontSize, theme::kTextDim);
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}
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void Application::drawProperties() const {
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const Rectangle& panel = layout_.properties;
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DrawRectangleRec(panel, theme::kPanelBg);
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drawPanelHeader(panel, "Propiedades");
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DrawRectangle(px(panel.x), px(panel.y), 1, px(panel.height), theme::kBorder);
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const std::size_t index = std::min(state_.currentFrame, project_.frameCount() - 1);
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const Frame& frame = project_.frame(index);
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float y = panel.y + kPanelHeaderHeight + 12.0f;
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const float x = panel.x + 12.0f;
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char line[128];
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auto put = [&](Color color) {
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DrawText(line, px(x), px(y), kFontSize, color);
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y += 24.0f;
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};
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std::snprintf(line, sizeof line, "Proyecto: %s", project_.name().c_str());
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put(theme::kText);
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std::snprintf(line, sizeof line, "Resolución: %d x %d", project_.width(), project_.height());
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put(theme::kText);
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std::snprintf(line, sizeof line, "FPS base: %.1f (máx. %.0f)", static_cast<double>(project_.baseFps()),
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static_cast<double>(kMaxFps));
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put(theme::kText);
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std::snprintf(line, sizeof line, "Frame: %zu / %zu", index + 1, project_.frameCount());
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put(theme::kText);
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std::snprintf(line, sizeof line, "FPS del frame: %.1f %s",
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static_cast<double>(frame.effectiveFps(project_.baseFps())),
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frame.hasFpsOverride() ? "(propio)" : "(base)");
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put(theme::kText);
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std::snprintf(line, sizeof line, "Herramienta: %s", toolLabel(state_.activeTool));
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put(theme::kText);
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y += 8.0f;
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std::snprintf(line, sizeof line, "Sprites y vértices: etapas 4 y 8");
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put(theme::kTextDim);
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}
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void Application::drawTimeline() const {
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const Rectangle& panel = layout_.timeline;
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DrawRectangleRec(panel, theme::kPanelBg);
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drawPanelHeader(panel, "Timeline");
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DrawRectangle(px(panel.x), px(panel.y), px(panel.width), 1, theme::kBorder);
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|
||||
constexpr std::array<const char*, 3> kTracks = {"Fondo", "Sprite", "Audio"};
|
||||
constexpr float kLaneHeight = 32.0f;
|
||||
constexpr float kLabelWidth = 90.0f;
|
||||
|
||||
float y = panel.y + kPanelHeaderHeight + 12.0f;
|
||||
for (const char* name : kTracks) {
|
||||
DrawText(name, px(panel.x + 12.0f), px(y + (kLaneHeight - static_cast<float>(kFontSize)) / 2.0f),
|
||||
kFontSize, theme::kText);
|
||||
const Rectangle lane{panel.x + kLabelWidth, y, panel.width - kLabelWidth - 12.0f, kLaneHeight - 4.0f};
|
||||
DrawRectangleRec(lane, theme::kPanelHeader);
|
||||
y += kLaneHeight;
|
||||
}
|
||||
DrawText("La timeline se implementa en la etapa 3", px(panel.x + 12.0f), px(y + 8.0f), kSmallFontSize,
|
||||
theme::kTextDim);
|
||||
}
|
||||
|
||||
} // namespace tahgibu
|
||||
@@ -0,0 +1,35 @@
|
||||
#pragma once
|
||||
|
||||
#include "core/Project.hpp"
|
||||
#include "editor/EditorState.hpp"
|
||||
#include "ui/Layout.hpp"
|
||||
|
||||
namespace tahgibu {
|
||||
|
||||
// Ventana principal: crea la ventana de raylib, ejecuta el bucle y dibuja las zonas.
|
||||
// La lógica del programa vive en core/ y editor/, no aquí.
|
||||
class Application {
|
||||
public:
|
||||
Application();
|
||||
~Application();
|
||||
Application(const Application&) = delete;
|
||||
Application& operator=(const Application&) = delete;
|
||||
|
||||
// Devuelve el código de salida del proceso.
|
||||
int run();
|
||||
|
||||
private:
|
||||
void update();
|
||||
void draw() const;
|
||||
void drawMenuBar() const;
|
||||
void drawToolBar() const;
|
||||
void drawCanvas() const;
|
||||
void drawProperties() const;
|
||||
void drawTimeline() const;
|
||||
|
||||
Project project_;
|
||||
EditorState state_;
|
||||
Layout layout_;
|
||||
};
|
||||
|
||||
} // namespace tahgibu
|
||||
@@ -0,0 +1,35 @@
|
||||
#include "ui/Layout.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace tahgibu {
|
||||
namespace {
|
||||
|
||||
constexpr float kMenuBarHeight = 26.0f;
|
||||
constexpr float kToolBarHeight = 40.0f;
|
||||
constexpr float kPropertiesWidth = 280.0f;
|
||||
constexpr float kTimelineHeight = 200.0f;
|
||||
constexpr float kMinCanvasWidth = 400.0f;
|
||||
constexpr float kMinCanvasHeight = 200.0f;
|
||||
|
||||
} // namespace
|
||||
|
||||
Layout Layout::compute(int windowWidth, int windowHeight) {
|
||||
const float w = static_cast<float>(windowWidth);
|
||||
const float h = static_cast<float>(windowHeight);
|
||||
const float top = kMenuBarHeight + kToolBarHeight;
|
||||
|
||||
const float timelineH = std::min(kTimelineHeight, std::max(0.0f, h - top - kMinCanvasHeight));
|
||||
const float propertiesW = std::min(kPropertiesWidth, std::max(0.0f, w - kMinCanvasWidth));
|
||||
const float middleH = std::max(0.0f, h - top - timelineH);
|
||||
|
||||
Layout layout;
|
||||
layout.menuBar = {0.0f, 0.0f, w, kMenuBarHeight};
|
||||
layout.toolBar = {0.0f, kMenuBarHeight, w, kToolBarHeight};
|
||||
layout.canvas = {0.0f, top, w - propertiesW, middleH};
|
||||
layout.properties = {w - propertiesW, top, propertiesW, middleH};
|
||||
layout.timeline = {0.0f, top + middleH, w, timelineH};
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // namespace tahgibu
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <raylib.h>
|
||||
|
||||
namespace tahgibu {
|
||||
|
||||
// Reparto de la ventana en zonas. Función pura del tamaño de la ventana.
|
||||
struct Layout {
|
||||
Rectangle menuBar{};
|
||||
Rectangle toolBar{};
|
||||
Rectangle canvas{};
|
||||
Rectangle properties{};
|
||||
Rectangle timeline{};
|
||||
|
||||
static Layout compute(int windowWidth, int windowHeight);
|
||||
};
|
||||
|
||||
} // namespace tahgibu
|
||||
@@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
#include <raylib.h>
|
||||
|
||||
namespace tahgibu::theme {
|
||||
|
||||
inline constexpr Color kWindowBg{24, 24, 28, 255};
|
||||
inline constexpr Color kPanelBg{34, 34, 40, 255};
|
||||
inline constexpr Color kPanelHeader{44, 44, 52, 255};
|
||||
inline constexpr Color kBorder{14, 14, 18, 255};
|
||||
inline constexpr Color kHover{62, 62, 74, 255};
|
||||
inline constexpr Color kText{225, 225, 230, 255};
|
||||
inline constexpr Color kTextDim{140, 140, 152, 255};
|
||||
inline constexpr Color kAccent{255, 140, 60, 255};
|
||||
inline constexpr Color kCanvasBg{18, 18, 22, 255};
|
||||
inline constexpr Color kStage{245, 245, 245, 255};
|
||||
|
||||
} // namespace tahgibu::theme
|
||||
Reference in new issue
Block a user