# Shared helpers for scripts/*.sh. Sourced, never run directly (hence the # leading underscore and no executable bit); every script sources it after # it has cd'd to the project root, because both helpers below run # `cmake -P cmake/.cmake` relative to that. # # There is deliberately no Windows twin of this file: scripts/*.bat each keep # their own copy of these two small wrappers as labels (:read_config and # :resolve_build_dir), because sharing labels between .bat files is more # fragile than repeating them. What the wrappers *ask* is answered by the # same cmake scripts either way, so no logic is duplicated -- only the glue. # Reads one value out of Configuration.cmake -- this project's single # source of truth -- via cmake/PrintConfig.cmake, instead of hardcoding a # second copy of a default that can silently drift out of sync. See that # file for exactly what this strips off of its output. _pmn_read_config() { cmake "-DPRINT_VARS=$1" -P cmake/PrintConfig.cmake | sed -E 's/^-- [^=]*=//' } # _pmn_resolve_build_dir [] # # Prints the build directory to use. With a (a preset, or "default") # that is simply BUILD_OUTPUT_DIR/; without one it is discovered: the # directory scripts/build.sh built last, else the only one that exists. If # neither works, the reason goes to stderr and the return status is 1. # # The logic itself is cmake/BuildDir.cmake's -- see it for the details and # the one-line answer protocol parsed here. _pmn_resolve_build_dir() { local answer # run.sh never needed cmake before it had to ask which build directory to # use, so say what's wrong instead of letting the shell's own "command not # found" and an empty answer speak for it. if ! command -v cmake >/dev/null 2>&1; then echo "error: cmake not found on PATH -- it is needed to work out which build directory to use." >&2 echo " Put it on PATH, or set BUILD_DIR to the directory explicitly, e.g. BUILD_DIR=out/build/." >&2 return 1 fi answer="$(cmake "-DPMN_NAME=${1:-}" -P cmake/BuildDir.cmake | sed -E 's/^-- //')" case "$answer" in BUILD_DIR=*) printf '%s\n' "${answer#BUILD_DIR=}" ;; ERROR=*) echo "error: ${answer#ERROR=}" >&2 return 1 ;; *) echo "error: cmake/BuildDir.cmake did not answer as expected: ${answer}" >&2 return 1 ;; esac } # _pmn_record_build_dir # # Remembers as the build directory built last, so the next # `scripts/run.sh` / `install.sh` / `docs.sh` without a --preset uses it. _pmn_record_build_dir() { cmake "-DPMN_NAME=$1" -DPMN_RECORD=ON -P cmake/BuildDir.cmake >/dev/null } # On macOS, Homebrew's llvm formula -- the one that ships clang-tidy -- is # keg-only: installed, but deliberately not linked into PATH, so a script # looking for `clang-tidy` can't find it. Add its bin directory to the END of # PATH (never the front: Apple's clang must stay the one builds use). A # no-op everywhere else, and when llvm isn't installed. _pmn_extend_tool_path() { [ "$(uname -s)" = Darwin ] || return 0 local d for d in /opt/homebrew/opt/llvm/bin /usr/local/opt/llvm/bin; do if [ -d "$d" ]; then case ":$PATH:" in *":$d:"*) ;; *) PATH="$PATH:$d" ;; esac return 0 fi done return 0 }