# Disable raylib examples/games and include FetchContent
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_GAMES OFF CACHE BOOL "" FORCE)
include(FetchContent)

# Declare and make raylib available
FetchContent_Declare(
    raylib
    GIT_REPOSITORY "https://github.com/raysan5/raylib.git"
    GIT_TAG        "master"
    GIT_PROGRESS   TRUE
)

# 2. Descargar Pugixml (Lector de XML/SVG)
FetchContent_Declare(
    pugixml
    GIT_REPOSITORY "https://github.com/zeux/pugixml.git"
    GIT_TAG        "v1.14" # Versión estable
    GIT_PROGRESS   TRUE
)

# 1. Save the local PLATFORM variable
set(ORIGINAL_PLATFORM "${PLATFORM}")

# 2. Override the local variable to "Desktop" (This shadows the cache and hides "linux" from raylib)
set(PLATFORM "Desktop")

# 3. Configure raylib
FetchContent_MakeAvailable(raylib pugixml)

# 4. Restore your project's local PLATFORM variable back to "linux"
set(PLATFORM "${ORIGINAL_PLATFORM}")


add_exe_module(pacman OUTPUT_NAME "Pacman")
target_link_libraries(pacman PRIVATE raylib pugixml)
