Add project files
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# =============================================================================
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# CopyRuntimeDlls.cmake
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#
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# Usage (from a POST_BUILD add_custom_command; see BuildHelpers.cmake's
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# _copy_target_runtime_dlls()):
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# cmake -DDEST=<dir> "-DFILES=$<TARGET_RUNTIME_DLLS:tgt>" -P CopyRuntimeDlls.cmake
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#
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# Exists only because `cmake -E copy_if_different <dest>` -- the obvious,
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# one-line way to do this -- errors out (and fails the whole build) when
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# given zero source files, which $<TARGET_RUNTIME_DLLS:tgt> legitimately
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# evaluates to for most targets (anything that links no SHARED library,
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# which is most executables in most projects, this one's included: only
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# a target that depends on a SHARED module -- like core_lib -- has any
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# files here at all). Confirmed directly: without this indirection, that
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# empty case stops the build with cmake -E's own usage text as the error.
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# A plain `if(FILES)` here is all it takes to make "nothing to do" a
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# success instead of a build failure.
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# =============================================================================
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if(FILES)
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file(COPY ${FILES} DESTINATION "${DEST}")
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endif()
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